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Growth Engineer

Growth Engineer

Growth Engineer

Department

Growth

Hybrid

Location

Worldwide

Worldwide

Worldwide

Empolyment Type

Full-Time

Who is Shown Media, and what this role is about

Every week, a product goes from unknown to everywhere. That doesn’t happen by accident. It takes one person: high IQ, chronically online, and built different. Someone who can engineer virality from production to post and make it break the internet. That’s the Growth Engineer. We’re looking for ours.

Who We Are

Shown Media is a 75-person creative studio on Madison Avenue. Emmy winners, ex-Mr. Beast filmmakers, and elite creative strategists. We run viral launches for billion-dollar companies like Slash, WithCoverage, and Contra — generating hundreds of millions of views with zero paid distribution.

Why This Role Exists

The best product doesn’t win. The most viral one does. We exist to give this generation’s Steve Jobs the distribution they deserve. We pick them, we back them, and we make the world impossible to look away.

The Role

You won’t manage a content calendar. You’ll engineer launches — from the brief to the storyboard, through production and post, to the moment a video breaks the internet and you called it before it happened. Own the brief. Own the edit. Own whether it breaks the internet or dies in the feed.

Months 1–6

  • Turn videos into events. Take what makes YouTube’s best creators unstoppable — retention mechanics, rewatch triggers, and share psychology — and apply it to X and LinkedIn until a 2-minute launch video turns into a cultural moment.

  • Write copy that stops the scroll. Create hooks that get screenshotted, saved, and shared, and know the difference between a video that gets 10K views and one that gets 30M.

  • Engineer the snowball. Build Discord drops, Slack seeding, giveaways, and community amplification that keep launches accelerating after they’re live.

Months 6–12

  • See every variable simultaneously. Run the full production-to-distribution pipeline — brief, storyboard, final cut, algorithm timing, and distribution mechanics — and make every piece hit at once.

  • Move fast, fix faster. Track view velocity and share rate by the hour, and adapt the moment something isn’t moving the way you called it.

New York City Office:

130 Madison Avenue, Floor 4

New York, New York, 10016

Bosnia Office:

Tešanjska 24A, Sarajevo 71000

Bosnia and Herzegovina

Copyright Ⓒ 2026 Shown Media. All rights reserved.

Shown Media logo with chrome texture

Shown Media

New York City Office:

130 Madison Avenue, Floor 4

New York, New York, 10016

Bosnia Office:

Tešanjska 24A, Sarajevo 71000

Bosnia and Herzegovina

Copyright Ⓒ 2026 Shown Media. All rights reserved.

Shown Media logo with chrome texture

Shown Media

New York City Office:

130 Madison Avenue, Floor 4

New York, New York, 10016

Bosnia Office:

Tešanjska 24A, Sarajevo 71000

Bosnia and Herzegovina

Copyright Ⓒ 2026 Shown Media.

All rights reserved.

Shown Media logo with chrome texture

Shown Media